Follow this foundational workflow to build a complex, organic cosmic dust cloud using Particular 2.2: Step 1: Base Setup
Red Giant (now part of Maxon) Host Application: Adobe After Effects (CS5, CS5.5, CS6, CC) Category: Particle Generation & VFX
Creating elegant particle trails, motion backgrounds, and energetic, motion-driven effects. VFX: Generating fire, smoke, sparks, explosions, and snow. trapcode trapcode PARTICULAR 2.2 Plugin for After Effects
If you’re looking to master particle simulation, understanding the foundational tools provided in version 2.2 is a fantastic place to start.
: One of version 2.2's best tricks is using an After Effects Light as an emitter. Name a light "Emitter," and Particular will instantly track its motion path in 3D space. Physics Simulations Follow this foundational workflow to build a complex,
Animated pre-compositions allow for rotating, shifting, or changing textures over time. Physics and Environmental Engines
: On older hardware, version 2.2 is incredibly lightweight compared to the GPU-heavy requirements of modern Red Giant suites. Essential Techniques for Version 2.2 : One of version 2
A streamlined control for managing the density of particle systems.
: Adobe After Effects CS6 through After Effects CC.
The allows particles to emit more particles. When a primary particle is born, it can leave a secondary trail behind it. This is the secret to creating complex fireworks, smoke trails behind flying missiles, or sprawling organic vines. Reflection Maps
Aux particles can create trails, smoke wisps, and complex organic structures.