Starsector Additional Console Commands Better Site
Starsector is a game of brutal, beautiful complexity. Whether you are a space-faring trader, a pirate warlord, or a surveyor of ancient ruins, the base game offers a punishingly deep simulation. However, even veterans eventually hit a wall: the grind for rare weapons, the frustration of a poorly spawned galaxy, or the desire to test fleet compositions without spending 20 real-world hours building them.
> ShowLocation
cannot fully wipe out Pirates or Pathers because their hidden bases will always respawn. High Compatibility
indEvo_addItemToStorage "item_id" "amount" – Adds items directly to your colony’s megastorage. This bypasses the regular inventory limit. starsector additional console commands better
: While the command names are case-sensitive, the arguments for commands are often not—a crucial detail that catches many new users.
The journey from a struggling scavenger to a sector-dominating warlord is the core of Starsector, but you do not owe the game your suffering. By mastering , you transform the game from a static, frustrating experience into a dynamic, controllable narrative.
She pointed at the Pirate Falcon . Not a finger. Her whole hand, like an Old Earth prophet. Starsector is a game of brutal, beautiful complexity
Then, define quick commands:
Commands like GrowColony let you skip the slow population climb and get straight to building high-tier industries.
Run it when your dream colony spawns with three ruins and a tectonic activity of 7. > ShowLocation cannot fully wipe out Pirates or
The remaining pirate ships began to… regress. Their engines sputtered and shrank. Their bridge sections softened into cockpits. Within ten seconds, four Lashers had become four Kites —shuttles. Unarmed. Pathetic.
Once you've gotten comfortable, you might want to take control into your own hands. The console mod makes it incredibly straightforward to add your own custom commands.
This feature is a major design goal of Console Commands v2.0 and later, making it as painless as possible to implement new commands.
Tested on Starsector 0.96a–0.97a. Use setstoryprogress with caution—it advances global flags.