Sims 4 Language Strings 🎯 Recent
To create a new string, modders use . By turning a unique phrase (like my_mod_interaction_name ) into a hash, you generate a unique 64-bit ID. Tools like Sims 4 Studio automate this process, allowing you to link your custom text to your mod’s actions. How to Edit or Translate Language Strings
The language string system is a cornerstone of the Sims 4 modding community. Tools like allow players to "batch export" these strings, translate them into new languages, and "batch import" them back into custom packages. This process has birthed an entire subculture of translators who ensure that complex mods are accessible to non-English speakers worldwide.
Strings are not called by their text content in the code. They are called via a .
C:\Program Files (x86)\Origin Games\The Sims 4\Data\Client sims 4 language strings
To create a new string, you need a unique ID. In Sims 4 Studio, use the . Type a unique phrase (like MyCustomMod_Interaction_Greet ) into the "Text" box. The tool will generate a 64-bit FNV64 hash. 2. Add to the String Table
: Strings often contain special placeholders like 0.SimFirstName , which the game automatically replaces with a Sim's name at runtime. They can also include gender-specific tokens like M0.HeF0.She to handle masculine and feminine grammar. Modding and Customizing Strings
To prevent your custom text from overwriting official game text, you need a unique Hash ID. Open Sims 4 Studio. Click on > Hash Generator . To create a new string, modders use
Simple, one-to-one mappings.
Are you trying to , or create a new one from scratch?
The game identifies which table to read based on the of the STBL resource. The first two digits of this 64-bit ID represent the Locale Code . Locale Code Prefix Locale Code Prefix English (US) 00 Traditional Chinese 09 French 01 Simplified Chinese 0B German 02 Russian 12 Italian 03 Dutch 13 Spanish 04 Danish 14 Japanese 05 Finnish 15 Korean 06 Norwegian 16 Polish 07 Swedish 17 Portuguese 08 Czech 1B How to Edit or Translate Language Strings The
Type a unique phrase in the box (e.g., yourname_modname_interaction1 ).
If you are translating a mod or changing in-game text, follow these steps:
When language files are present but the game still won't launch or displays errors, a registry mismatch may be responsible. Navigate to HKEY_LOCAL_MACHINE > SOFTWARE > Maxis > The Sims 4 in Regedit and verify the locale setting matches your language files.
The Sims 4 supports 18 different languages. To make a mod compatible with global versions of the game, modders must understand how STBL instance IDs dictate language routing. The Language Code Protocol