Ensure all variable names match exactly. Lua is strictly case-sensitive.
: Open your game, go to Game > Lua Scripting > New Lua Script Window , and run your file.
Once your script is running, these hotkeys act as the "Master Key" to your training features: Open Training Menu: Lua Hotkey 1
Do you need help a specific training mode script?
The most effective scripts (such as those found on the Gro-9 GitHub) utilize the following standard hotkeys:
C:\path\to\fcadefbneo.exe [ROM_NAME] --lua C:\path\to\training_script.lua Replace the file paths with your actual
Place the file in Fightcade\emulator\fbneo\lua (create this folder if it doesn't exist). Run in Game: Launch a game (e.g., 3rd Strike) in "Test Game" mode. Go to Game > Lua Scripting > New Lua Script Window . Click Browse , find your .lua file, and press Run .
local hotkeys = F5 = function() savestate.save(0) console.write("Saved") end, F7 = function() savestate.load(0) console.write("Loaded") end, F1 = function() emu.reset() console.write("Reset") end,
You can combine many hotkeys cleanly using a table:
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Steff Joined: Oct-20-2016 |
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Ensure all variable names match exactly. Lua is strictly case-sensitive.
: Open your game, go to Game > Lua Scripting > New Lua Script Window , and run your file.
Once your script is running, these hotkeys act as the "Master Key" to your training features: Open Training Menu: Lua Hotkey 1 fightcade lua hotkey top
Do you need help a specific training mode script?
The most effective scripts (such as those found on the Gro-9 GitHub) utilize the following standard hotkeys: Ensure all variable names match exactly
C:\path\to\fcadefbneo.exe [ROM_NAME] --lua C:\path\to\training_script.lua Replace the file paths with your actual
Place the file in Fightcade\emulator\fbneo\lua (create this folder if it doesn't exist). Run in Game: Launch a game (e.g., 3rd Strike) in "Test Game" mode. Go to Game > Lua Scripting > New Lua Script Window . Click Browse , find your .lua file, and press Run . Once your script is running, these hotkeys act
local hotkeys = F5 = function() savestate.save(0) console.write("Saved") end, F7 = function() savestate.load(0) console.write("Loaded") end, F1 = function() emu.reset() console.write("Reset") end,
You can combine many hotkeys cleanly using a table: