If your patched 1.9.3 file includes the async compilation patch, you must explicitly tell DXVK to turn the feature on. Open . Right-click your game and select Properties .
identified after the initial 1.9.3 release. Optimizations for specific hardware architectures.
Copy the .dll files ( d3d11.dll and dxgi.dll ) from the extracted folder into the game's corresponding system folder. Use system32 for 64-bit games and syswow64 for 32-bit games. 4. Configure Wine Overrides
Allows asynchronous shader compilation. The shader compiles in a background thread, preventing the main thread from blocking and causing massive frame drops (stutter) 9.2.2 . dxvk193tar file download patched
Some multiplayer games flag standard DXVK hooks as third-party modifications, resulting in false positives or outright bans. Patched versions sometimes modify the internal naming or signatures of the .dll files to blend into the Windows environment seamlessly, reducing the risk of triggering older anti-cheat systems. 2. Game-Specific Performance Hacks
If you have downloaded the .tar.gz or .tar.xz file, follow these steps to install it:
While the official DXVK releases provide excellent compatibility, certain scenarios—such as specific game engine quirks, older hardware, or unique Proton configurations—benefit from patched versions. The file is a popular community-maintained version of the 1.9.3 release, which introduced NVIDIA DLSS integration and significant game fixes. If your patched 1
Copy the DLLs from the extracted x64 folder into windows/system32/ .
Once you have downloaded your dxvk-1.9.3-patched.tar.gz file, follow these steps to deploy it in your Linux gaming environment. Method 1: Manual Installation into a Wine/Proton Prefix
What are you experiencing? Share public link identified after the initial 1
Greatly benefits 32-bit Windows games that easily crash due to the strict 4GB RAM limit.
The async patch changes this behavior. It allows the graphics pipeline to compile in the background (asynchronously), allowing the game to continue rendering, often resulting in a smoother experience with almost zero stutter, especially in open-world games or games with many unique shaders.
If the script fails, you can manually copy the .dll files (d3d9.dll, d3d10.dll, d3d11.dll) from the x32 (for 32-bit games) or x64 (for 64-bit games) folders into your game's installation directory alongside the game's executable.
For DXVK 1.9.3, the appropriate patch from the Sporif/dxvk-async repository is dxvk-async-f1aad6c.patch 9.2.1. Why Use the Patched 1.9.3 Tar File?