Patch updates frequently tweak character damage, frame data, and system mechanics to keep competitive play fair.
This public link is valid for 7 days and shares a thread, including any personal information you added. This link or copies made by others cannot be deleted. If you share with third parties, their policies apply. Can’t copy the link right now. Try again later.
There are also , stamps , and lobby characters sold separately. dragon ball fighterz switch nsp dlc update 133 link
What’s new (high-level)
The DLC (Downloadable Content) for Dragon Ball FighterZ on Switch has been extensive, with several packs adding new characters, stages, and game modes. Some of the notable DLC packs include: Patch updates frequently tweak character damage, frame data,
In May 2025, Nintendo updated its User Agreement with specific warnings regarding unauthorized software. If Nintendo's servers detect that a Switch console is running modified software or has installed unauthorized copies of games, the company reserves the right to permanently disable that device (a "brick"). Even if you avoid a full brick, Nintendo frequently issues , which permanently revokes the device's ability to access online services like the eShop, online multiplayer, and game updates.
Updating to version 1.33 and grabbing the latest DLC ensures you're getting the most out of Dragon Ball FighterZ. With new characters, stages, and a more balanced gameplay experience, you're in for hours of thrilling battles. Whether you're a hardcore competitor or a casual fan, there's something here for everyone. If you share with third parties, their policies apply
Nearly every character received individual buffs or tweaks to improve their viability:
While the keyword highlights "133", the game has moved significantly beyond that version. As of April 2026, the game is on , which introduced the new "DAIMA Pack" DLC character Goku (SS4) from Dragon Ball DAIMA . The 1.50 patch also includes a crucial balance fix: it removed the autofill of the Ki Gauge when Limit-Breaking Power activates while the opponent's health is 0. This was a bug fix to prevent unfair advantages.