Cyberpunk 2077 Update 2.20 2.21 -23.01.2025- ((install)) Jun 2026
Remember how the Rayfield Caliburn felt like driving on ice? Those days are gone.
As always, back up your saves before updating. Let us know if you spot any new issues.
A major focus of this update was resolving issues introduced in the 2.20 expansion of Photo Mode. Spawn Fixes
This is critical for the modding community. Version 2.21 updates the audio modding interface, allowing modders to finally inject custom radio stations without causing the game to crash during "The Rescue" mission. Furthermore, the maximum archive limit for mods has been increased from 100 to 300, allowing for truly massive overhauls.
: Fixed a progression blocker where V couldn't turn off the Aguilar behavioral imprint faceplate after finishing the negotiation meeting with Bennett. Cyberpunk 2077 Update 2.20 2.21 -23.01.2025-
[Spawn Character (Nibbles/Smasher)] │ ├──► Air/Water Spawning Allowed (New) ──► Ground Snapping Disabled │ └──► Preset Saving System ──────────────► Presets Retain Global XYZ Positions Advanced Spawning Rules
Resolved issues where artifacts or smudging appeared on in-game screens when using Ray Reconstruction and Frame Generation. Photo Mode and Customization Fixes
Cyberpunk 2077 Patch 2.21 was released on , for PC, PlayStation 5, and Xbox Series X|S. It primarily serves as a follow-up to the major 2.2 "Express Yourself" update, addressing critical bugs and introducing advanced graphics features for PC players. Key Features & Technical Updates
Fixed a bug where Johnny would often fail to appear in the passenger seat or would appear as a duplicate during certain quests. Remember how the Rayfield Caliburn felt like driving on ice
Conversely, many players reported performance regressions in patch 2.20 and 2.21. Some users reported significant FPS drops—with some accounts mentioning drops from 70-80 FPS down to 30-55 FPS on RTX 3070s—suggesting that the new patches may be heavily optimized for RTX 40/50 series at the cost of older architectures. 🖥️ Vehicle Color Customization and Character Polish
: Solves a PC input conflict by allowing users to successfully rebind the standard forward (W) and backward (S) keys to alternative non-driving actions without locking up the vehicle category. 📊 Comprehensive Comparison: 2.20 vs. 2.21 Feature Focus Update 2.20 (December 2024) Patch 2.21 (January 23, 2025) Graphics Toolkit Expanded ray-traced shadows and threading optimizations. Native DLSS 4 support and Transformer model reconstruction. Photo Mode
~6.8 GB (2.20) + ~1.2 GB (2.21)
We ran the updates through a gauntlet of hardware: Let us know if you spot any new issues
: Players can now spawn Nibbles or Adam Smasher while V is actively swimming or mid-dash. The patch fixes the bug where characters would instantly snap down to the ground geometry.
The headline feature of the January 23 update was the introduction of , a cutting-edge upgrade explicitly optimized for early architecture profiles of advanced GPUs like the GeForce RTX 50 series.
┌─────────────────────────────────────────────────────────────┐ │ DLSS MODEL COMPARISON MENU │ ├──────────────────────────────┬──────────────────────────────┤ │ LEGACY CNN MODEL │ NEW TRANSFORMER MODEL │ ├──────────────────────────────┼──────────────────────────────┤ │ • Baseline Ray Reconstruction│ • Enhanced Motion Stability │ │ • Higher Screen Edge Smudging│ • Sharp Text & Screen Details│ │ • Standard Memory Footprint │ • Reduced Temporal Artifacts │ └──────────────────────────────┴──────────────────────────────┘ Comprehensive Photo Mode Enhancements
December's Update 2.2 completely overhauled Cyberpunk 2077's Photo Mode, adding numerous community-requested features like the ability to spawn multiple NPCs and new lighting options. Patch 2.21 took on the meticulous task of refining this new system, ironing out a wide array of bugs across all platforms (PC, PS5, and Xbox Series X|S) to ensure a smoother and more reliable experience for virtual photographers. Key improvements included:
